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Advanced [show]


Conrad Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is cut jaggedly and amateurishly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Conrad Everleigh, Male Human Cleric 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 4 (-3)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. Golden pearl (150 gp). Malachite (8 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


William Perry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. He wears a top hat to cover his moderate length white hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also hits on women, regardless of circumstances.

History: He served in the navy to pay for his family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Mortician; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Immigrant, Attractive, Has a crush, Military. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

William Perry, Male Human Druid 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)12 (+1) 6 (-2)17 (+3)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Crawford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. He has silver hair. His fierce brown eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Gardener business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Terse. Bonds: Attractive, Job, In love, Adventurer. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Robert Crawford, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)16 (+3) 12 (+1)10 (+0)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lewis Home, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light red in addition to tight pants. He wears his white hair up in a very large beehive style do. He has green eyes and a red hat with a tan feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To unite with his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Immigrant, Enemies, Family. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lewis Home, Male Human Cleric 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


John Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a black wide-brimmed hat and black clothes. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a cross on it. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: John lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he is greedy

Flaws: Insane. Bonds: Family, Military, Adventurer, Rich. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

John Barney, Male Human Rogue 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 1000 sp.


Social Check DCs

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