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NPC Generator

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Advanced [show]


Heward Pinkerton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky white painted plate armor. With bright black hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He has achieved small success as a Navigator.

Motivation: Wants to open a new tavern; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Military, Job. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Heward Pinkerton, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs


Trym Darlington, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His black hair is cut jaggedly and amateurishly. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Trym Darlington, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 3 Thunderstones. 3 Holy water.


Social Check DCs


Raymond Abram, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is cut short with large spiked bangs in the front. He has a dull look in his amber eyes.

Personality: He dislikes all the random violence that takes place in the east. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Pacifist, Athletic. Bonds: Rich, Attractive, Family. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Raymond Abram, Male Human Monk 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 13 (+1)12 (+1)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 70000 cp. Old masterpiece painting (2400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Roland Elton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a green cloak and cross-gartered blue stockings. He keeps his white hair in a pixie cut. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. In his 10th year, his parents were killed by a gnolls raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Roland was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Expand his business; and further expansion of business

Ideals: Entrepeneur. Flaws: Secretive, Insomniac. Bonds: Enemies, Job. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Roland Elton, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Gunter Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. He is physically well-built. With bright auburn hair and a scraggly beard. His gray eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Bricklayer in town.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 16th year, his parents were killed by a drow raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He became a Bricklayer soon after.

Motivation: Revenge; and to be a butcher again

Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Job, Enemies. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Gunter Hailey, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 500 sp.


Social Check DCs

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