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NPC Generator

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Advanced [show]


Bertram Altham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. He has shaved his head bald. His eyes are likewise blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the south, but his parents moved at a very young age to the north. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Altham, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 5000 cp.


Social Check DCs


Nicholas Badger, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a faded coat and loose pants complete with feathered hat. With bright blonde hair and a scraggly beard. His thin eyebrows rest above his beady brown eyes.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Nicholas Badger, Male Human Aristocrat 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Thunderstones. 3 Alchemist’s fire. 3 Alchemist’s fire. 1 Holy water.


Social Check DCs


Peter Riley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling violet eyes.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He's looking for his big break.

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Adventurer, Rich. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Riley, Male Human Warrior 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 15 (+2)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Heward Sutton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He wears a Stetson hat to cover his moderate length black hair. His face is scarred and worn.

Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Immigrant, Nature. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Heward Sutton, Male Human Druid 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 10 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)12 (+1) 17 (+3)7 (-2)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 800 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Randal Ryland, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His golden hair is matted, messy, and big. His eyes are brown and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed. Bonds: Immigrant, Poor, Adventurer. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Randal Ryland, Male Human Cleric 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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