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Advanced [show]


Anselm Rylan, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Gardener. He is muscular with a powerful set of arms. His hair is cut close to his head. He has several tiny topaz earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Antagonistic, Depressed, Disease. Bonds: Rich, Military, Job. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Anselm Rylan, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Adelard Clinton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a greatsword. His chestnut hair is cut short with large spiked bangs in the front. He has blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Adelard was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Adventurer, Job. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Clinton, Male Human Warlock 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, green cloak. He wears his silver hair up. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Balimaar studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Ideals: Gifted, Impeccable, Entrepeneur. Bonds: Family, Job. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Balimaar Wakefield, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Thunderstones. 1 Thunderstones. 4 Acid flasks.


Social Check DCs


Drogo Haley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown coat over a green low-cut shirt, and a broad hat upon his head. He is bald on top and has large brown tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Drogo Haley, Male Human Cleric 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 800 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Arnold Stratford, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. His skin is fair and his fingers are delicate and long. He has black hair. His eyes, though not visible through his cowl, are gray.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Courier in town.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert. Bonds: Job, Rich, Family. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Arnold Stratford, Male Human Wizard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)17 (+3) 18 (+4)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 14
Languages Common, Druidic, Infernal, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 43000 sp. Amber (80 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs

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