Thomas Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with green socks and a vest with buckled shoes. His hair is chestnut, silky, and of moderate length. His fierce hazel eyes like to dwell on things.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Guard. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: To be a Beggar again; and sabotage a competitor
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Military, Job. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 600 gp. Hematite (16 gp). Red spinel (90 gp). Freshwater pearl (16 gp).
Bertram Easton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. His tied-back hair is golden. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Bertram was raised in a hard working conservative environment. He worked as a nervous Brewer and found it very stressful. He has never given up on his dancing dream.
Motivation: Wants to open a new tavern; and balancing his hectic life and new brewer responsibilities is difficult
Ideals: Opinionated, Artistic. Bonds: Poor, Attractive, Job. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 3000 sp. Alexandrite (800 gp). Obsidian (5 gp). Alexandrite (800 gp).
Trym Gresham, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears pastel leather gloves, a pastel jacket, and tight pants. His black hair is lengthy. He has a dull look in his hazel eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.
History: When he was but 8 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Opinionated. Bonds: Has a crush, Immigrant, Job, Family. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 900 gp. Deep blue spinel (1100 gp). Rock crystal (70 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Tattersall, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He typically wears blue cloth garments or leather armor. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise hazel.
Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He is harsh and unforgiving.
History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Nature, Military. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Red garnet (90 gp). Lapis lazuli (7 gp).
Raymond Appleton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His white hair is drawn into a tight pony tail with a cross scrunchie. This brown eyed northerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end
Flaws: Hedonist. Bonds: Attractive, Military, Job, Has a crush. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: Just what you see.
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