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Advanced [show]


Miles Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Miles took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Rich, Adventurer. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Miles Hornsby, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Rodney, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears light armors faded through time and improper care. His clothes are grease stained in places. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Alex isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Poor, Immigrant, Attractive. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Alex Rodney, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 29000 cp. Red spinel (60 gp). Azurite (9 gp). Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs


Theobald Hackney, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and chestnut. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he is content

Ideals: Impeccable. Flaws: Mundane, Racist. Bonds: Rich, Attractive. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Theobald Hackney, Male Human Druid 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 700 gp. Brown-green garnet (160 gp).


Social Check DCs


Anselm Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His deerstalker hat is riddled with cuts and holes. He has amber eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Anselm has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Shy, Disease. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Anselm Ramsey, Male Human Warrior 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 18 (+4)15 (+2)
Skills Arcana +6, Medicine +7
Senses Passive Perception 14
Languages Common, Giant, Ignan, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 sp. Freshwater pearl (4 gp). Fiery yellow corundum (1400 gp). Jasper (80 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Dalton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His black hair is kept up in a ponytail inside a deerstalker hat. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: He got into the Painter business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and to reunite with his absent father

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Dalton, Male Human Bard 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Athletics +5, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Jasper (40 gp). Amber (140 gp). Rose (40 gp). Brown-green garnet (140 gp).


Social Check DCs

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