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Advanced [show]


Justin Ryley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears many layers of old clothing at all times, and his gloved hand is found clutching a monstrous two handed axe. His chestnut hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Justin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Military. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Justin Ryley, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)15 (+2) 7 (-2)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 8
Languages Common, Abyssal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


William Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin brown vertical stripes and green pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His feathered hat is riddled with cuts and holes. He is baby faced.

Personality: William wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Family, Nature. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

William Adley, Male Human Warlock 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 500 gp. Rhodochrosite (14 gp).


Social Check DCs


Shane Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears yellow leather gloves, a yellow jacket, and tight pants. His brown hair is thinning but still full. He has blue eyes and a yellow hat with a green feather.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Adventurer, Job. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Shane Graeme, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 7 (-2)12 (+1)
Skills Arcana +4, Survival +0
Senses Passive Perception 8
Languages Common, Ignan, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


John Peyton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His silver hair is smooth and relatively long. His skin is flawless and his amber eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in John's homeland. John decided to take the middle way and become a bodyguard. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

John Peyton, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)15 (+2) 12 (+1)7 (-2)
Skills Acrobatics +6, Deception +0
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +1

Possessions: Red spinel (100 gp). Golden yellow topaz (700 gp). Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs


Hunter Dudley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a auburn handlebar mustache and slicked back auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Disciplined. Flaws: Insane, Impulsive. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Hunter Dudley, Male Human Druid 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 11 (+0)18 (+4)
Skills Acrobatics +4, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 900 gp. Blue star sapphire (1000 gp). Alexandrite (1000 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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