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NPC Generator

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Advanced [show]


Lewis Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered nunchaku and tarnished falchion as well. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise blue.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Spice Merchant and found it very stressful. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Family, Job. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Lewis Cornish, Male Human Commoner 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)7 (-2) 10 (+0)17 (+3)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Robert Jacobs, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His top hat is riddled with cuts and holes. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has worked as a Sculptor like his mother before him.

Motivation: Further expansion of business; and to be a beggar again

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Robert Jacobs, Male Human Ranger 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Snowdon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a tan coat. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Thomas was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Mundane. Bonds: Family, Job. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Snowdon, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 4000 sp. Black pearl (1200 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His golden hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Sailor, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Emotional, Addict. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

John Sutton, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)14 (+2) 10 (+0)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Theodoric Dayton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a yellow armored body suit, with a simple grey line shooting up and back down. His red hair is braided into rings. His skin is flawless and his green eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Bonds: Attractive, Family, Adventurer, Poor. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Dayton, Male Human Adept 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Just what you see.


Social Check DCs

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