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Advanced [show]


Reynard Thackeray, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white hair is lengthy. He is baby faced.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has all his life been fascinated with painting.

History: The child of eastern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and revenge

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Debt. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Reynard Thackeray, Male Human Warrior 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1200 gp. Coral (40 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Harper, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is cut short with large spiked bangs in the front. His amber eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Tim hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Poor. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Tim Harper, Male Human Rogue 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1400 gp. Malachite (7 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Ainsley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an entirely red suit with brown socks and a vest with buckled shoes, marred by chocolates. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He is content; and sabotage a competitor

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Frederick Ainsley, Male Human Expert 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hubert Hale, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. With bright chestnut hair and a scraggly beard. His blue unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Disease, Shy, Antagonistic. Bonds: Rich. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Hubert Hale, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 18 (+4)16 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 14
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gilbert Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He sports blue clothing, slightly heavier than average wear. He has a small bristly mustache and wavy silver hair. His fierce brown eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Gilbert studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He struck the Herbalist job and began his own company from there.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his sister

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Family, Job. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Gilbert Rodney, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1900 sp.


Social Check DCs

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