Cory Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long silver beard with little hanging trinkets. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of orcs once and for all.
History: Cory was born with his mother's beautiful face. In his 15th year, his parents were killed by a orcs raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Many orcs want him driven away; and a deep hatred of orcs
Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Attractive, Enemies. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Terran, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Heward Payton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a black handlebar mustache and slicked back black hair. His fierce amber eyes like to dwell on things.
Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 6 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He inherited the family business which he has now maintained for 8 years.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Fearful. Bonds: Poor, Job, Immigrant. Occupation: Sellsword
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 5 (-3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Amber (60 gp). Golden pearl (60 gp). 1 Masterwork studded leather.
Norman Colby, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a faded coat and loose pants complete with feathered hat. His chestnut hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, Norman and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Banker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Odo Denholm, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey coat over a tan low-cut shirt, and a small hat upon his head. His chestnut hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Odo will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert, Pacifist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 3000 sp. Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.
Charles Moreno, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male sports tan clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His chestnut hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.
Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Baker profession.
History: He was born blind and as such lacked many opportunities for work. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Charles's father didn't care for him much, and the feeling was mutual. He became a Navigator soon after.
Motivation: To be a Baker again.
Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Navigator
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 18000 cp. Sard (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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