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NPC Generator

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Advanced [show]


Justin Breeden, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Jeweler. His golden hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down

Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Slave, Religious. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Justin Breeden, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Chrysoprase (50 gp). Tourmaline (60 gp). Pink pearl (60 gp).


Social Check DCs


Randal Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Marshal does. His brown hair is greasy and uncared for. His violet eyes peer out from beneath his wide-brimmed blue hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of eastern immigrants he idolized his father. He worked as a nervous Marshal and found it very stressful. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy. Bonds: Job, Nature, Immigrant. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Randal Digby, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)7 (-2) 10 (+0)13 (+1)
Skills Arcana +0, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Hugh Altham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean tan cloak covering his clean studded leather and is in decent physical shape. His golden hair, when down, is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He left for the west, certain he would find work there.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Hugh Altham, Male Human Aristocrat 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Large well-done wool tapestry (600 gp).


Social Check DCs


Clerebold England, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, blue cloak. His white hair has been sun bleached extensively. His eyes are gray and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: He was born in the east, but his parents moved at a very young age to the west. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Immigrant, Family, Rich. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Clerebold England, Male Human Fighter 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Moonstone (80 gp).


Social Check DCs


Gomory Barclay, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is typically in his Crown-heir uniform. He has a hunchback. He has a black handlebar mustache and slicked back black hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Crown-heir business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Barclay, Male Human Aristocrat 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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