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Advanced [show]


Anselm Addington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a sai. His long white hair is drawn into a two foot long braid. He has a tattooed face.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Fighting, Artistic, Logical. Bonds: Rich, Family, Debt. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Anselm Addington, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Trym Blankley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His white hair is cut jaggedly and amateurishly. His blue eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Fighting, Logical. Bonds: Attractive, Religious, Mentor. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Trym Blankley, Male Human Fighter 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)11 (+0) 7 (-2)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man prefers to wear flannel. He has wavy white hair. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Frederick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Frederick was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He has never given up on his writing dream.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Frederick Mitchell, Male Human Aristocrat 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Alex Gyula, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy yellow suit. He has done his best to style his auburn hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Artistic, Athletic. Flaws: Depressed, Shy. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Alex Gyula, Male Human Druid 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 8000 sp. Fiery yellow corundum (1400 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Marlowe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Butcher does. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He has achieved small success as a Butcher.

Motivation: Sabotage a competitor.

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Job, Military. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Manfred Marlowe, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 14 (+2)11 (+0)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Draconic, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp. Blue quartz (5 gp). Smoky quartz (30 gp). Malachite (5 gp).


Social Check DCs

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