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NPC Generator

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Advanced [show]


Simon Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. He has moderate length auburn hair. His eyes are brown.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: He is a Metallic Dragon in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 6 years.

Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk

Flaws: Addict, Fearful. Bonds: Guardian, Adventurer, Job. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Simon Altham, Male Human Bard 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)12 (+1) 16 (+3)8 (-1)
Skills Deception +2, Stealth +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Shelley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His auburn hair is knotted and matted. He has green eyes and a blue hat with a tan feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised by priests from a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Terse. Bonds: Has a crush, Adventurer. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Shelley, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Henry Axton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His brown unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered singing. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Artistic, Optimist. Flaws: Disease, Forgetful. Bonds: Attractive. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Henry Axton, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Raymond Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with green socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His chestnut hair is singed and shortened. His eyes, though not visible through his cowl, are amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Raymond began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and retire the richest man in the north

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Raymond Shelly, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 7 (-2)9 (-1)
Skills Animal Handling +0, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Peter Clare, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His black hair is knotted and matted. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Flaws: Shy, Impulsive. Bonds: Immigrant, Attractive, Poor. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Peter Clare, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 17 (+3)7 (-2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 40 pp. Chrysoberyl (120 gp). Deep blue spinel (500 gp). Jade (120 gp). Coral (120 gp).


Social Check DCs

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