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NPC Generator

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Advanced [show]


Don Atterton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears baggy white pantaloons and a violet scarf. His whole body is exceptionally muscular. He has wavy red hair. His eyes, though not visible through his cowl, are brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was always a brilliant, if unscrupulous mind. Don was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Guard. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant, Has a crush. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Don Atterton, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Anselm Harrington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in white turtlenecks beneath a grey coat with red slacks. He has a long white beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Anselm studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Bonds: Family, Debt. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Anselm Harrington, Male Human Commoner 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 7 (-2)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 2900 sp. Red garnet (110 gp).


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his sickle ready. He has a very tight haircut. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Mortician in town.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Mortician and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Religious, Job, Mentor. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Aldous Law, Male Human Warlock 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Rose (80 gp). White pearl (120 gp). Amber (120 gp). 2 Thunderstones. 3 Holy water. 3 Tanglefoot bags.


Social Check DCs


Tim Astley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bather. He has a slight overbite and is overall scrawny. He keeps his long brown hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Mercenary, but he was a colossal failure. He struck the Bather job and began his own company from there.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Cynical. Bonds: Slave, Job, Religious. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Tim Astley, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Clive, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is renowned for his bright violet suits and hats. He has a very tight haircut. His thin eyebrows rest above his beady hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and expand his business

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Mentor, Rich, Job. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Trym Clive, Male Human Commoner 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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