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NPC Generator

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Advanced [show]


Anthony Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Anthony was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Guardian, Attractive. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Enfield, Male Human Warrior 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Infernal, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2

Possessions: 400 gp. Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Ramsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright grey suits and hats. His hair is blonde and very short. He has violet eyes and a grey hat with a yellow feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Peter was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers.

Flaws: Shy, Antagonistic, PTSD. Bonds: Immigrant, Family. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Peter Ramsey, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 8 Acid flasks. 8 Acid flasks. 2 Thunderstones.


Social Check DCs


Drogo Skelton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports black clothing, slightly heavier than average wear. He wears his hair in dreadlocks. His fierce amber eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the west. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Drogo was born on a far western island where he grew up under the tutelage of his father, an expert Engraver. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Pacifist. Flaws: Fearful, Depressed. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Skelton, Male Human Barbarian 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Anselm Camden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish chestnut hair is in a traditional bowl cut. His gray eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: He seems to be bored by most things.

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Anselm Camden, Male Human Monk 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is still thick. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born several months after his father was called into army service. When Geoffrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Ideals: Optimist. Bonds: Attractive, Enemies, Military, Adventurer, Family. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Jacobs, Male Human Druid 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 15000 sp.


Social Check DCs

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