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Advanced [show]


Gerard Weld, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries glaives. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Gerard Weld, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. Onyx (30 gp). 1 Minor magic item.


Social Check DCs


Odo Allerton, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. With bright chestnut hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is a Maurezhi in disguise. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.

Motivation: Wants his loneliness to end; and wishes to resurrect an old love

Flaws: Insomniac. Bonds: Has a crush, Adventurer, Family, In love. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Odo Allerton, Male Human Monk 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 4 (-3)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 13
Languages Common, Aquan, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 100 gp. 1 Thunderstones. 1 Thunderstones.


Social Check DCs


Thomas Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: He was born in the west, but his parents moved at a very young age to the north. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Rich. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Thomas Wakefield, Male Human Adept 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 17 (+3)9 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 400 gp. Sardonyx (80 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Percival Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His head has been shaved. His hazel eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He also is a firm believer in the manly ideal.

History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Percival Harlan, Male Human Cleric 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 14 (+2)5 (-3)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 2000 sp. Black pearl (1600 gp). Onyx (50 gp). Chrysoprase (50 gp). Pink pearl (160 gp).


Social Check DCs


Odo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. He has moderate length auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: Born in the north his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.

Motivation: Human compassion; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac, Addict, Racist. Bonds: Poor. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Odo Cholmondeley, Male Human Barbarian 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 72 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)14 (+2) 8 (-1)13 (+1)
Skills Insight +2, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs

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