Wymar Hackney, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. He keeps his long red hair kept up in a rat tail. He has gray eyes.
Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Wymar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Extrovert, Professionalism. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item.
Anselm Beverly, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His violet eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.
Arnold Remington, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a black collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His moppish blonde hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised by priests from a young age. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Arnold's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. Onyx (40 gp). Rose (40 gp).
Jocelyn Wentworth, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His moppish black hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Miller business at a young age. His mother was a soldier and died while he was still young. Jocelyn was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: Sabotage a competitor; and wishes to resurrect an old love
Bonds: Rich, Attractive, Military, Job, In love. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Just what you see.
Anthony Nash, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze. His white hair is cut short. His hazel eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic man, Anthony's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Rich, Religious. Occupation: Masseuse
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Infernal, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 31000 sp.
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Their contribution stands as a beacon of hope for all adventurers!