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Advanced [show]


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail, he is not a threatening figure. His black hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Roofer has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Immigrant, Slave. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Raymond Barclay, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Freshwater pearl (10 gp). Malachite (10 gp). Chalcedony (50 gp).


Social Check DCs


Everard Vance, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel coat over a tan low-cut shirt, and a top hat upon his head. His red hair is cut short. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He inherited the family business which he has now maintained for 4 years.

Motivation: Nothing but the best is good enough for him; and to be a jeweler again

Ideals: Fighting, Impeccable. Flaws: Racist, Hedonist. Bonds: Job. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Everard Vance, Male Human Paladin 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 13 (+1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Blue quartz (8 gp).


Social Check DCs


Adelard Cotton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His auburn hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A deep hatred of brigands.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Adelard Cotton, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. Citrine (30 gp). Deep blue spinel (800 gp). Silver pearl (150 gp). 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Average lock.


Social Check DCs


Adam Ogden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. With a patchy black beard and wild black hair. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Adam studied abroad. He has had some formal music training, and achieved minor success. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Ideals: Justice, Gifted, Artistic. Bonds: Poor, Attractive, Religious. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Ogden, Male Human Warlock 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)15 (+2) 16 (+3)18 (+4)
Skills Deception +6, Investigation +4
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 10000 sp.


Social Check DCs


Bertram Graeme, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man prefers to wear flannel. His hair is silver and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west, but his parents moved at a very young age to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Philantrophist. Bonds: Immigrant, Attractive. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Bertram Graeme, Male Human Expert 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 6000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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