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NPC Generator

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Advanced [show]


Dustin Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black armored body suit, with a simple grey line shooting up and back down. He wears his golden hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a banker and was forced into it by his family

Ideals: Athletic, Optimist. Bonds: Adventurer, Family. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Cooper, Male Human Fighter 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jocelyn Graeme, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right leg appears badly burned and disfigured. He is bald on top and has large silver tufts of hair around his ears. His eyes are a pleasant amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Jocelyn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it.

Flaws: Ugly. Bonds: Rich, Adventurer, Family, Slave. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Jocelyn Graeme, Male Human Warlock 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 300 gp.


Social Check DCs


Robert Kelsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Merchant uniform. He has black hair. His violet unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Stableman, but he got bored and became a Merchant. He became a Merchant soon after.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Flaws: Disease, Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Robert Kelsey, Male Human Barbarian 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anselm Stafford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a red poncho over his likewise colored trousers and shirt, marred by beers. He has dyed his greying golden hair a little too much giving a sharp golden color. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Anselm Stafford, Male Human Ranger 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)7 (-2) 12 (+1)5 (-3)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Obsidian (5 gp). Blue quartz (5 gp). Lapis lazuli (5 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Jacobs, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. With a patchy auburn beard and wild auburn hair. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. Anselm was born on a far western island where he grew up under the tutelage of his mother, an expert Masseuse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and he is content

Ideals: Justice. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Anselm Jacobs, Male Human Cleric 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. Blue star sapphire (700 gp). Tiger eye turquoise (11 gp). Silver pearl (70 gp). Tourmaline (70 gp).


Social Check DCs

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