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Advanced [show]


Charles Tewksbury, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a tan cloak and cross-gartered brown stockings. He wears his red hair up. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Mayor business at a young age. He was an apprentice working in his father's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Adventurer, Family. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Charles Tewksbury, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 7000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Percival Morley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his brown hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a desert tribe. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Percival's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Morley, Male Human Expert 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 14 (+2)7 (-2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. Deep blue spinel (400 gp). Rich purple corundum (700 gp). Rich purple corundum (700 gp).


Social Check DCs


Raymond Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of monstrous two handed axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He would like to get married and retire.

Ideals: Fighting. Flaws: Ugly, Insomniac, Secretive. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Raymond Lindsey, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lance Royal, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Flaws: Insane, Emotional. Bonds: Poor, Family. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Royal, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 90 pp.


Social Check DCs


Ernest Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is portly but not overly obese. His tied-back hair is black. His fierce amber eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and to settle down with his crush

Ideals: Optimist, Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Brownrigg, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2700 sp. Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). 1 Silver holy symbol.


Social Check DCs

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