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NPC Generator

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Advanced [show]


Odo Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, tan cloak. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of eastern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Religious, Immigrant. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Odo Bradly, Male Human Druid 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1000 sp.


Social Check DCs


William Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown leather gloves, a brown jacket, and tight pants. His head has been shaved. He has hazel eyes and a brown hat with a violet feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a brothel owner, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Mentor, Military. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

William Kenley, Male Human Expert 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 4000 sp. Eye agate (5 gp). Rhodochrosite (5 gp).


Social Check DCs


Alex Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His small hat is riddled with cuts and holes. He has gleaming, smiling amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Religious, Military, Immigrant. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Harlan, Male Human Commoner 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)8 (-1) 16 (+3)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1200 gp). Silver comb with moonstones (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of magic around his neck, and a club on his belt. His blonde hair, when down, is lengthy. He has gleaming, smiling brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things

Ideals: Fighting, Pacifist. Flaws: Mundane, Antagonistic. Bonds: Military. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Miles Badger, Male Human Fighter 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp).


Social Check DCs


Ralf Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a white scarf. He is physically well-built. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Mayor, and he later adopted a second son.

Motivation: Expand his business; and an old rival family wants him found

Flaws: Antagonistic, Impulsive. Bonds: Family, In love, Job. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Ralf Carlyle, Male Human Rogue 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)18 (+4) 17 (+3)10 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Auran, Halfling, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 40000 cp.


Social Check DCs

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