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Advanced [show]


Diggory Marlowe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He prefers to wear blue pants and tee shirts. His blonde hair is lengthy and is close to two feet long. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. His first spouse was a Carter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Marlowe, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 8 (-1)9 (-1)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 25000 sp.


Social Check DCs


Henry Barton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with his god.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Passionate, Gifted. Flaws: PTSD. Bonds: Rich, Religious. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Henry Barton, Male Human Warlock 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 13 (+1)8 (-1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 4000 sp. Peridot (20 gp). Deep blue spinel (400 gp).


Social Check DCs


Arnold Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a green feathered hat and green clothes. He has a slight overbite and is overall scrawny. His hair is brown and very short. His amber eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Rich. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Arnold Harley, Male Human Druid 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)17 (+3) 14 (+2)18 (+4)
Skills Animal Handling +5, Intimidation +7
Senses Passive Perception 12
Languages Common, Halfling, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp.


Social Check DCs


Jocelyn Kendal, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears bulky brown painted plate armor, marred by chocolates. He sports a long blonde beard, and similarly colored long hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Ugly. Bonds: Family, Enemies, Job, Immigrant. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Jocelyn Kendal, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)14 (+2) 11 (+0)18 (+4)
Skills Deception +7, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor, and he perpetually has his club ready. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barrister father left him crippled. He now owns his own business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Mentor. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Winterbourne, Male Human Paladin 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic, Elven, Orc
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp.


Social Check DCs

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