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NPC Generator

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Advanced [show]


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His brown hair has been sun bleached extensively. His violet eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: The child of a Sailor, who enjoyed hunting, Anselm was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Tanner and was forced into it by his family.

Flaws: Addict. Bonds: Rich, Nature, Adventurer, Family. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Anselm Gentry, Male Human Expert 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raymond Peyton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. His hair is silver and curly. His gray eyes peer out from beneath his Stetson tan hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and he would like to get married and retire

Flaws: Depressed, Racist. Bonds: Adventurer, Attractive, Has a crush. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Raymond Peyton, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 12 (+1)18 (+4)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Tindall, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Laborer. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Laborer job and began his own company from there.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Insomniac, Mundane. Bonds: Job, Attractive, Enemies. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Odo Tindall, Male Human Warlock 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 300 gp.


Social Check DCs


Gerard Ramsey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears black painted combat armor at almost all times, he is not a threatening figure. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Laborer. He works hard and plays hard.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted from career to career and currently works as a Laborer.

Motivation: Sabotage a competitor; and doesn't want to be a laborer and was forced into it by his family

Flaws: Hedonist. Bonds: Attractive, Job, Family. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Gerard Ramsey, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his blonde hair in a pixie cut. His ears are large.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Mortician business at a young age. His childhood dream was to be a Carter, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Carter again.

Flaws: Ugly, Addict. Bonds: Immigrant, Adventurer, Job. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Manfred Myerscough, Male Human Commoner 9
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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