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Advanced [show]


Aldous Bradley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of strength around his neck, and a club on his belt. He has white hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Bradley, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theobald Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan armored body suit, with a simple green line shooting up and back down. His long brown hair is drawn into a two foot long braid. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and he feels kind of lost in life

Flaws: Addict, Impulsive, Depressed. Bonds: Military. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Theobald Garrick, Male Human Druid 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)14 (+2) 13 (+1)19 (+4)
Skills Deception +7, Insight +4
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1500 gp. Blue quartz (10 gp). Tourmaline (100 gp). Eye agate (10 gp). Eye agate (10 gp). 1 Minor magic item.


Social Check DCs


Guy Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large black mantle and cape that has been intricately interwoven into his blue robe. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Junk Dealer, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Poor, Mentor, Adventurer. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Guy Lindsey, Male Human Commoner 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)17 (+3) 14 (+2)12 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 12
Languages Common, Infernal, Auran, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Bertram Morley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear tan tank tops with black pants. His hair, while still mostly silver, has prominent grey streaks. He has brown eyes and a tan hat with a black feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow.

Ideals: Impeccable. Bonds: Family, Military, Enemies. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Morley, Male Human Aristocrat 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)14 (+2) 7 (-2)13 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 8
Languages Common, Aquan, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5

Possessions: 3000 sp.


Social Check DCs


Drogo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a violet costume with the symbols of the sun god on his torso. He is tall, broad shouldered and powerfully built. His white hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.

History: Drogo was born in the south. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Butcher. He is searching for what he claims is his rightful reward.

Motivation: Wants his loneliness to end; and a need for knowledge about a nearby landmark

Ideals: Gifted, Persistence. Bonds: Job, Adventurer, Has a crush. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Bradshaw, Male Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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