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NPC Generator

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Advanced [show]


Ralf Myerscough, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a yellow and black handkerchief worn on his right side. He has moderate length blonde hair. His eyes are blue and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a Miller, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero; and a deep hatred of gnolls

Flaws: Shy, Insane. Bonds: Poor, Enemies, Debt, Adventurer. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Ralf Myerscough, Male Human Sorcerer 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 11 (+0)11 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 12000 sp.


Social Check DCs


Don Digby, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a white tunic with blue highlights, and long yellow pants that bunch up around his shoes. His clothes are grease stained in places. His hair is cut close to his head. This brown eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Don and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant, Mentor, Adventurer. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Don Digby, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alex Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His red hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Layabout, Alex learned a great deal about his father's area of expertise. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Enemies, Adventurer. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Ansley, Male Human Rogue 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 7 (-2)7 (-2)
Skills Insight +1, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 60000 cp.


Social Check DCs


Gomory Benson, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he dresses well, typically a more casual-formal manner. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. Energy wise he seems alert and responsive.

History: Gomory hails from a village terrorized by giants. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Professionalism. Bonds: Attractive, Has a crush, Enemies, Military. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Gomory Benson, Male Human Monk 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +2

Possessions: 1500 gp. Aquamarine (900 gp). Onyx (60 gp). Coral (100 gp). Star ruby (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance York, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white and very short. His eyes are likewise hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Actor, his father struggled to pay the bills. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Justice. Bonds: Attractive, Poor, Military. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Lance York, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)16 (+3) 8 (-1)16 (+3)
Skills Nature +5, Stealth +2
Senses Passive Perception 9
Languages Common, Celestial, Auran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Obsidian (8 gp). White pearl (70 gp). 1 Minor magic item.


Social Check DCs

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