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Advanced [show]


Adelard Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair, while still mostly chestnut, has prominent grey streaks. His eyes, though not visible through his cowl, are brown.

Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He desires power and/or immortality; and to settle down with his crush

Ideals: Logical. Bonds: Nature, Adventurer, Has a crush. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Adelard Warwick, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)5 (-3) 13 (+1)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp.


Social Check DCs


Hugh Acton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, grey, dusty cloak. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes peer out from beneath his wide-brimmed grey hat.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: Human compassion; and he desires power and/or immortality

Flaws: Addict, Fearful, Racist. Bonds: Religious, Adventurer. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Hugh Acton, Male Human Bard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 6 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp. Rhodochrosite (4 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and carries rapiers. He has styled his auburn hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the east, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Nicholas Livingstone, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Lindsey, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears a robe, a symbol of luck around his neck, and a shortspear on his belt. He wears his black hair down. His thin eyebrows rest above his beady gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is frequently practicing swordplay.

History: He comes from a rich northern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Sailor job and began his own company from there.

Motivation: To be a Knight again; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Lindsey, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)16 (+3) 6 (-2)16 (+3)
Skills Medicine +0, Persuasion +5
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Jade (40 gp). Aquamarine (500 gp).


Social Check DCs


Gomory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. With bright chestnut hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic. Flaws: Shy, Hedonist, Antagonistic. Bonds: Adventurer. Occupation: Tanner

Voice: American accent

Attributes [hide]

Gomory Wordsworth, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: White opal (500 gp). Azurite (13 gp).


Social Check DCs

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