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Advanced [show]


Gunter Pickering, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting grey shirt and pants. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of giants once and for all.

History: When he was but 3 years old his parents immigrated from the south. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by giants. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A deep hatred of giants.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Enemies, Immigrant. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Pickering, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Black star sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Kody Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and green handkerchief worn on his left side, and carries morningstars. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Kody wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Disciplined. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Kody Mitchell, Male Human Commoner 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 30000 cp. Jasper (30 gp). Violet garnet (1100 gp). Star rose quartz (30 gp). 1 Breastplate. 1 Full Plate. 1 Breastplate.


Social Check DCs


Robert Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. He wears a colorful flower in his golden hair. His eyes are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.

History: A powerful brothel owner made him what he is. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. Some 2 years later his spouse died after the birth of his son. Heartbroken, Robert never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Human compassion; and to be a roofer again

Ideals: Joker, Gifted. Bonds: Attractive, Mentor. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Robert Kitchur, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 15000 sp. Star ruby (900 gp). Tiger eye turquoise (7 gp). Star ruby (900 gp). Smoky quartz (50 gp).


Social Check DCs


Bernard Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Bernard's first love is himself. His second love is also himself. He uses divination through singing.

History: He was born into a rich family. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Gifted. Bonds: Rich, Slave. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Bernard Tickle, Male Human Bard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)11 (+0) 14 (+2)7 (-2)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. Tiger eye turquoise (9 gp). Red-brown spinel (130 gp). 1 Banded mail. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Manfred Tewksbury, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has wavy white hair. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered singing. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Immigrant, Adventurer, Slave. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Manfred Tewksbury, Male Human Warrior 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 9 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs

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