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Advanced [show]


Frederick Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor, and carries shields. His hair is long and chestnut with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. His childhood dream was to be a Farmer, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Frederick Clayden, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 1 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 3 (-4)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 500 sp.


Social Check DCs


Balimaar Tickle, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a green cloak and cross-gartered tan stockings. He is tall, broad shouldered and powerfully built. His red hair is lengthy and is close to two feet long. His eyes are blue.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: A powerful slaver made him what he is. A gifted student he started as a Bather, but he got bored and became a Mason. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Bather again.

Ideals: Persistence. Bonds: Job, Mentor, Adventurer. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Balimaar Tickle, Male Human Sorcerer 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 13 (+1)7 (-2)
Skills Insight +4, Nature +6
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Yeardley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown shirt with thin blue vertical stripes and tan pants. His whole body is exceptionally muscular. He sports a long silver beard, and similarly colored long hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker. Bonds: Immigrant, Attractive, Rich. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Yeardley, Male Human Druid 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. Brown-green garnet (150 gp).


Social Check DCs


Kody Vance, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His golden hair is cut short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Kody Vance, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 16 (+3)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Rose (20 gp).


Social Check DCs


Raymond Morley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, grey, dusty cloak. He has moderate length white hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Family, Adventurer, Job. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Raymond Morley, Male Human Druid 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2200 sp.


Social Check DCs

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