Everard Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Everard hails from a village terrorized by illithids. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and someone believes him a fraud
Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Enemies. Occupation: Mortician
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 200 gp.
Simon Appleton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He has a chestnut handlebar mustache and slicked back chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the east to a Sailor, Simon learned a great deal about his father's area of expertise. A gifted student he started as a Interpreter, but he got bored and became a Sailor. He became a Sailor soon after.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Insane, Mundane. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +6
Possessions: 100 gp. Zircon (20 gp).
Heward Stafford, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears blue leather gloves, a blue jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His blonde hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 6 years old his parents immigrated from the east. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Heward's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer, Immigrant. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 11 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 8 (-1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Sylvan, Celestial
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Everard Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is matted, messy, and big. His blue eyes dart from person to person to random spaces in the air.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a white middle class family as the only child. Everard was born on a far southern plains where he grew up under the tutelage of his father, an expert Jeweler. He left for the south, certain he would find work there.
Motivation: He is content; and he seems to be bored by most things
Ideals: Opinionated, Professionalism. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp.
Nicholas Charlton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts, and carries hand crossbows. His hair is short and golden. He has gleaming, smiling brown eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the north. His mother was a soldier and died while he was still young. Nicholas was left his mother's suit of armor and trained in its use and care. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Immigrant, Military. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 20000 sp. Jade (120 gp). Chrysoberyl (120 gp). Malachite (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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