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Advanced [show]


Dean Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair up in a very large beehive style do. His half smiles and green eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.

History: Dean was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Lazy. Bonds: Adventurer, Attractive. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Dean Winthrop, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Alexandrite (600 gp).


Social Check DCs


Trym Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of brigands once and for all.

History: From birth he was tutored by a cruel and relentless mentor. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.

Motivation: He wants revenge against brigands; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Immigrant, Enemies, Mentor. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Tattersall, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Don Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His auburn hair has been sun bleached extensively. His violet eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.

History: He got into the Merchant business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Don Leighton, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 15 (+2)10 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Adelard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. Adelard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 7 years old his parents immigrated from the south. Adelard was born on a far southern plains where he grew up under the tutelage of his mother, an expert Sage. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Adelard Eastaughffe, Male Human Aristocrat 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Star rose quartz (80 gp). Jade (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. He wears a wide-brimmed hat to cover his moderate length brown hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. His necromantic abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Gifted. Flaws: Addict. Bonds: Has a crush, Mentor. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Garfield, Male Human Sorcerer 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 100 gp. Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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