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Advanced [show]


Ralf Thackeray, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of his god around his neck, and a whip on his belt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Extrovert. Bonds: Poor, Attractive, Nature. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Ralf Thackeray, Male Human Cleric 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp. Chrysoberyl (80 gp). Star ruby (1500 gp).


Social Check DCs


Shane Norton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is greasy and uncared for. His eyes are violet and he is always smoking a pipe.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Miner and found it very stressful. He then took over the family business and is one of the better Miner for hire.

Motivation: Retire the richest man in the north; and he is greedy

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Norton, Male Human Monk 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Athletics +6, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp. Eye agate (13 gp).


Social Check DCs


Aldous Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. He wears his brown hair up. He has brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic. Bonds: Adventurer, Religious, Debt. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Aldous Alby, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)4 (-3) 17 (+3)15 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Northcott, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. He has a very tight haircut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content.

Flaws: Addict, Hedonist, Mundane. Bonds: Nature, Immigrant. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Odo Northcott, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 7 (-2)16 (+3)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. Coral (120 gp).


Social Check DCs


Patrick Hartford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and doesn't want to be a armorer and was forced into it by his family

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Patrick Hartford, Male Human Wizard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs

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