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Roger Gracey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His golden hair is heavily combed to the left. His eyes are violet and beady.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Debt. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Roger Gracey, Male Human Monk 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 18 (+4)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 50 pp.


Social Check DCs


Drogo Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large white tufts of hair around his ears. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. Recently the stress of being a Architect has made it difficult for him to sleep.

Motivation: To be a Adventurer again.

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Drogo Wheatley, Male Human Aristocrat 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled anklet (1000 gp). Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (1800 gp).


Social Check DCs


Chad Shipley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green costume with the symbols of luck on his torso. He has done his best to style his brown hair to look like a famous performer. His blue eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Chad lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Shy, Ugly. Bonds: Family, Rich, Debt. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Shipley, Male Human Sorcerer 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Everburning torch. 2 Acid flasks.


Social Check DCs


Diggory Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a black and blue robe with the hood down. He keeps his golden hair in a pixie cut. His eyes are blue and beady.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Diggory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Religious, Job. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Diggory Whitby, Male Human Warrior 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 15 (+2)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Godfrey Appleton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown leather gloves, a brown jacket, and tight pants. He has a chestnut handlebar mustache and slicked back chestnut hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Disciplined. Flaws: Addict, Disease. Bonds: Family, Nature. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Godfrey Appleton, Male Human Wizard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs

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