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NPC Generator

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Advanced [show]


Thomas Chester, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His tied-back hair is auburn. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast plains. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Guardian, Nature. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Thomas Chester, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1100 sp.


Social Check DCs


Ernest Bradford, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man likes to wear ponchos typically of a light green in addition to tight pants. He is bald on top and has large chestnut tufts of hair around his ears. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered east to less war torn lands. He has set out to sabotage the competition.

Motivation: Regain custody of his daughter; and he is unsatisfied with his job

Flaws: Ugly, Mundane, Antagonistic, PTSD. Bonds: Job, Family. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Bradford, Male Human Sorcerer 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 7 (-2)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Alexandrite (500 gp).


Social Check DCs


Alexandre Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He keeps his silver hair in a flapper bob. His eyes are likewise violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion.

Ideals: Extrovert, Gifted. Flaws: Sensitive, Racist. Bonds: Attractive. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Alexandre Bradshaw, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Digby, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he dresses like a well dressed Courier does. His head has been shaved. His blue eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with music.

History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Courier for hire.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Patrick Digby, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)9 (-1) 16 (+3)17 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 27000 cp.


Social Check DCs


Hubert Jacobs, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He very much looks the part of a Sailor. He has a very tight haircut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Hubert was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and wishes to resurrect an old love

Ideals: Philantrophist. Bonds: Job, Attractive, In love, Family. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Hubert Jacobs, Male Human Aristocrat 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 18 (+4)15 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 200 gp. Alexandrite (800 gp). Carnelian (80 gp). Brown-green garnet (60 gp). Azurite (7 gp). Banded agate (7 gp). Blue star sapphire (1500 gp).


Social Check DCs

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