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NPC Generator

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Advanced [show]


Anselm Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tight fitting black shirt and pants. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to hide his balding. He has a dull look in his brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Persistence. Flaws: Antagonistic. Bonds: Slave, Rich, Military. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Blyth, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Odo Barney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a tan suit. He keeps his chestnut hair in a pixie cut. He has several tiny opal earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him.

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Odo Barney, Male Human Commoner 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 7 (-2)9 (-1) 14 (+2)6 (-2)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +5

Possessions: 800 gp. Deep blue spinel (1200 gp). Rock crystal (80 gp).


Social Check DCs


Kody Compton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, tan, dusty cloak, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His brown unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kody took refuge in the ruined castle and found the beat up lance and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and a deep hatred of giants

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Military, Nature, Enemies. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Kody Compton, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Violet garnet (400 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp).


Social Check DCs


Chad Shelly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with broad hat. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Joker. Flaws: Antagonistic, Disease. Bonds: Religious. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Chad Shelly, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Bernard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. His auburn hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Bernard hails from a village terrorized by goblins. Cursed with unlife at a very young age, Bernard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Racist, Disease. Bonds: Enemies. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Bernard Cholmondeley, Male Human Monk 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)9 (-1) 15 (+2)7 (-2)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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