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NPC Generator

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Advanced [show]


Theodoric Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is brown and very short. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Body Guard father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent father; and a need for knowledge about a nearby landmark

Flaws: Hedonist, Disease. Bonds: Adventurer, Rich, Family. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Winchester, Male Human Expert 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Adelard Riley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. He has no hair. He has green eyes and a blue hat with a white feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Adelard has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Riley, Male Human Fighter 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 68 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 700 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Hallewell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His moppish brown hair is in a traditional bowl cut. His eyes are likewise violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting, Philantrophist. Flaws: Addict, Ugly, Mundane. Bonds: Immigrant. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Hallewell, Male Human Druid 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp.


Social Check DCs


Lewis Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his golden hair well, parting it to the left. His amber eyes peer out from beneath his Stetson black hat.

Personality: Lewis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Lewis lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: Nothing but the best is good enough for him; and regain custody of his daughter

Ideals: Fighting, Athletic, Impeccable. Flaws: Fearful. Bonds: Family. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Lewis Hayhurst, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 17 (+3)5 (-3)
Skills Intimidation -1, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Royal, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He keeps his golden hair in a pixie cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Anselm hails from a village terrorized by orcs. In his 17th year, his parents were killed by a orcs raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against orcs

Ideals: Athletic, Disciplined, Opinionated. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Anselm Royal, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs

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