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NPC Generator

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Advanced [show]


Gerald Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He carries with him a set of morningstars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To get a good night's sleep.

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Insane. Bonds: Mentor. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Gerald Marlowe, Male Human Cleric 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)18 (+4) 9 (-1)14 (+2)
Skills Religion +7
Senses Passive Perception 9
Languages Common, Auran, Aquan, Ignan, Elven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp. Jeweled electrum ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Richard Clive, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. His golden hair is cut short with large spiked bangs in the front. His skin is flawless and his violet eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He has achieved small success as a Guard.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Gifted, Optimist, Artistic. Bonds: Attractive, Job. Occupation: Guard

Voice: American accent

Attributes [hide]

Richard Clive, Male Human Sorcerer 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 6 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)15 (+2) 17 (+3)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 900 gp. Jasper (70 gp). Onyx (70 gp). Red spinel (80 gp). Carnelian (70 gp).


Social Check DCs


Norman Soames, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sculptor. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: PTSD. Bonds: Job, Rich, Adventurer. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Soames, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. Golden yellow topaz (600 gp). Alexandrite (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Reynard Copeland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the east. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Pacifist, Joker. Bonds: Attractive, Nature, Adventurer. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Reynard Copeland, Male Human Cleric 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 30 pp. Silver pearl (140 gp). 1 Minor magic item.


Social Check DCs


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He has a long auburn beard with little hanging trinkets. His eyes are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich eastern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Flaws: Fearful. Bonds: Job, Rich, Attractive. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Don Marleigh, Male Human Bard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 5000 sp.


Social Check DCs

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