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Ernest Wheatley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His black hair is knotted and matted. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Miner mother left him crippled. He struck the Carpenter job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Job, Has a crush. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Ernest Wheatley, Male Human Druid 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 6 (-2)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Fire opal pendant on a fine gold chain (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). 1 Masterwork studded leather.


Social Check DCs


Don Windsor, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His hair is chestnut and curly. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Don lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Antagonistic, Insane, Ugly. Bonds: Immigrant, Family. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Don Windsor, Male Human Wizard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 500 gp. 3 Alchemist’s fire. 7 Acid flasks.


Social Check DCs


Hugh Morley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and money/treasure

Ideals: Artistic. Flaws: Ugly, Insane, Mundane. Bonds: Rich, Enemies. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Morley, Male Human Ranger 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)16 (+3) 8 (-1)8 (-1)
Skills Arcana +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs


Reynard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a brown suit, tan shirt, and green tie. He wears his white hair up. He has violet eyes.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: He was born several months after his father was called into army service. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his painting dream.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Military, Family. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Reynard Snowdon, Male Human Aristocrat 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills History +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Chad Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Chad was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by goblins. Chad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Regain custody of his son; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Persistence. Bonds: Attractive, Enemies, Family. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Gracey, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)10 (+0) 9 (-1)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 11000 sp.


Social Check DCs

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