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NPC Generator

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Advanced [show]


Robert Barlow, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting green shirt and pants. His auburn hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Robert's homeland. Robert decided to take the middle way and become a bodyguard. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Assassin and was forced into it by his family.

Ideals: Philantrophist, Fighting. Bonds: Immigrant, Family. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Barlow, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Spice Merchant, and carries morningstars. He keeps his white hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: He was born in a small forest village. In his youth he was a Spy, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and he wants to get laid

Ideals: Fighting, Gifted. Flaws: Impulsive, PTSD. Bonds: Nature, Has a crush. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Hugh Nash, Male Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Raymond Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is smooth and relatively long. His violet eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich southern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and retire the richest man in the south

Ideals: Joker, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Raymond Wesley, Male Human Commoner 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Roland Tinley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right leg appears badly burned and disfigured. His auburn hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Insane, Sensitive. Bonds: Poor. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Roland Tinley, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Miles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered mace and tarnished crossbow as well. He is bald on top and has large white tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Miles Winterbourne, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Lapis lazuli (10 gp). 1 Everburning torch. 4 Smokesticks. 3 Tanglefoot bags.


Social Check DCs

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