Anthony Bentley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He seems to be bored by most things; and he is not mentally stable, and does not behave rationally
Ideals: Justice, Artistic. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 35000 sp. 1 Minor magic item.
Heward Denholm, Male Human [Permalink]
Personal [hide]
Description: A 6'1" eastern man, he wears skinny pants and wears a green and black robe with the hood down. His red hair is lengthy. His thin eyebrows rest above his beady brown eyes.
Personality: Calm and collected, he is a well trained Hunter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, PTSD. Bonds: Job, Adventurer, Rich. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp.
Frederick Norton, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of monstrous two handed axes on his belt, each one with a aquamarine on the hilt. His tied-back hair is black. He is baby faced.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He plays an instrument quite well.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Artistic. Bonds: Attractive, Enemies, Religious. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 50 pp. Blue star sapphire (1400 gp). Alexandrite (400 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.
John Dumph, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man tends to wear a large black jacket. He keeps his red hair in a pixie cut. His blue eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He struck the Seamstress job and began his own company from there.
Motivation: Regain custody of his son; and further expansion of business
Ideals: Opinionated, Joker. Bonds: Rich, Job, Family. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 8
Hit Points 42 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1
Possessions: 110 pp. Silver ewer (70 gp). Jeweled gold crown (2000 gp). 1 Minor magic item.
Heward Easton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by sweets. His hair is chestnut and very short. His eyes are gray and he is always smoking a pipe.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Heward was born in the east. At a young age he loved to build and create. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Meet up once more with his childhood friend.
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Adventurer, Job. Occupation: Sculptor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 13 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 40000 cp. Cloth of gold vestments (160 gp).
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