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NPC Generator

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Advanced [show]


Gerard Clifton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his auburn hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gerard was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Clifton, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 7 (-2)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 600 gp.


Social Check DCs


Theodoric Morton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and white handkerchief worn on his right side. He has styled his blonde hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Theodoric was born the youngest of three triplets. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Theodoric Morton, Male Human Expert 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)12 (+1) 15 (+2)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Tim Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Calm and collected, he is a well trained Mercenary. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast forest. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and revenge

Flaws: Ugly. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Tim Adley, Male Human Sorcerer 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)7 (-2) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Jade (140 gp). Eye agate (9 gp).


Social Check DCs


Gerard Holton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, tan cloak. His hair is short and white. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a son. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Optimist, Fighting. Bonds: In love, Adventurer. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Holton, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)10 (+0) 13 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 pp.


Social Check DCs


Gerard Kent, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His blonde hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of dire rats once and for all.

History: Gerard was born in the south. At a young age he loved to build and create. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He seems to be bored by most things.

Ideals: Persistence. Flaws: Ugly, Insomniac, Mundane. Bonds: Enemies. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Gerard Kent, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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