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Advanced [show]


Chad Ansley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Pacifist. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Ansley, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Golden pearl (140 gp).


Social Check DCs


Theodoric Acton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. His hair is auburn and very short. His eyes are gray and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Theodoric was born on a far northern island where he grew up under the tutelage of his mother, an expert Fisher. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Passionate, Artistic, Philantrophist. Bonds: Immigrant, Family. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Acton, Male Human Fighter 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 10000 cp. Silver pearl (50 gp). Iolite (50 gp). Chalcedony (50 gp). Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Barclay, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Priest uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his red hair down. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: He was born in the south, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Reynard Barclay, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Fire opal (800 gp). 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Gerald Fawcett, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Gerald Fawcett, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Gunter Sherwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tan painted combat armor at almost all times. His red hair is long and unkept. His eyes are gray and he is always smoking a pipe.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Disciplined, Artistic. Flaws: Ugly, Insane. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Gunter Sherwood, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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