Justin Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He keeps his auburn hair in a flapper bob. He has gleaming, smiling violet eyes.
Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Justin was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business
Flaws: Impulsive, Insane. Bonds: Guardian, Job, Enemies. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Gunter Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy golden hair. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Interpreter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 24 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 100 pp.
Gerald Shelby, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Ruler and was forced into it by his family.
Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Ruler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 15000 cp. Star rose quartz (30 gp).
Guy Kinsley, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears yellow painted combat armor at almost all times. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Guy hails from a village terrorized by orcs. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 13000 sp. 1 Minor magic item.
Gerard Weston, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long silver hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of eastern immigrants he idolized his father. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gerard's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Sensitive, Antagonistic. Bonds: Rich, Immigrant. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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