Trym Compton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his right hand. He has chestnut hair. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Trym's father didn't care for him much, and the feeling was mutual. Some 5 years later his spouse died after the birth of his son. Heartbroken, Trym never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Flaws: Antagonistic, Impulsive. Bonds: Attractive, In love, Mentor. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Ralf Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears a simple yellow robe with tan stripes complete with hood. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his blonde hair in a pixie cut. He has amber eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a mountains tribe. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Insane. Bonds: Family, Nature, Job. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Alton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by sweets. His hair is red and very short. He has gleaming, smiling hazel eyes.
Personality: Overbrimming with self-confidence, Godfrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a soldier and died while he was still young. Godfrey was left his father's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Impeccable, Fighting. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Marshal
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Shelby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a tan poncho over his likewise colored trousers and shirt. He keeps his brown hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's in love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Flaws: Insane. Bonds: Immigrant, Has a crush. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp.
Odo Hastings, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, violet, dusty cloak. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.
Motivation: To reunite with his old friends; and he's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
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