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NPC Generator

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Advanced [show]


Dean Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. He is bald on top and has large blonde tufts of hair around his ears. His thin eyebrows rest above his beady gray eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Dean Yeardley, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Hugh Barney, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His blonde hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the south his family was never financially stable. He dropped out of school before completing his studies. By chance he met his brother recently and the two have been together since.

Motivation: To share knowledge with the world; and doesn't want to be a roofer and was forced into it by his family

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Family, Poor. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Hugh Barney, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 9 (-1)17 (+3)
Skills Athletics +4, Nature +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chalcedony (80 gp). Amber (80 gp). Sardonyx (80 gp).


Social Check DCs


Bertram Kinsley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His long chestnut hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Bertram was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Carter. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Bertram Kinsley, Male Human Aristocrat 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1600 gp. Coral (40 gp). Red-brown spinel (40 gp). Zircon (50 gp). Black pearl (1000 gp). Iolite (50 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears just a tan suit, marred by beers. He has done his best to style his red hair to look like a famous performer. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Navigator

Voice: American accent

Attributes [hide]

Theobald Branson, Male Human Expert 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)14 (+2) 11 (+0)11 (+0)
Skills History +5, Performance +3
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 700 gp.


Social Check DCs


Guy Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears violet trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. His hair is chestnut and curly. He has a dull look in his brown eyes.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: Guy was born the youngest of three triplets. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and to unite with his sister

Ideals: Professionalism, Philantrophist. Flaws: Mundane. Bonds: Job, Family. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Guy Bentham, Male Human Druid 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs

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