Chad Spalding, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of eastern immigrants he idolized his father. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: To clean up the streets.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Actor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Celestial
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 30 pp.
Roger Byron, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with black and tan striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy chestnut hair. He has a dull look in his blue eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Herbalist business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Herbalist job and began his own company from there.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Disciplined, Entrepeneur. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Zircon (20 gp). Sard (20 gp). Eye agate (9 gp).
Randal Gresham, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his yellow robe and has his bastard sword always slung over his shoulder. His hair is always cut to a buzz. He has a tattooed face.
Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Forgetful. Bonds: Rich, Nature, Enemies. Occupation: Soapmaker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Heward Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His black hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Adventurer, Rich. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 70 pp. A roughly beaten golden orb (160 gp). An abacus with copper, silver and gold markers (160 gp). Silver chalice with lapis lazuli gems (160 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Barlow, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair and beard is wavy and long. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Ugly. Bonds: Family, In love, Poor. Occupation: Ruler
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 3000 sp.
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