Randal Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright pastel suits and hats. His Stetson hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.
History: Randal hails from a village terrorized by giants. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Crown-heir
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp. 1 Superior lock. 1 Simple lock.
Arnold Beverly, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a green coat over a brown low-cut shirt, and a wide-brimmed hat upon his head, he is not a threatening figure. His hair is black and curly. His eyes are blue and beady.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a desert tribe. A few years later when the north was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Immigrant. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Drogo Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Rich, Religious, Enemies. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.
Anselm Blythe, Male Human [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with tan pants. He is bald on top and has large white tufts of hair around his ears. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Anselm hails from a village terrorized by giants. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he's looking for his big break
Flaws: Ugly, Shy. Bonds: Family, Enemies, Adventurer. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2800 sp.
Solomon Byron, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady brown eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 5 (-3) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp.
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