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NPC Generator

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Advanced [show]


Arnold Royal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a sword. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Arnold took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Gifted, Fighting. Flaws: Insane. Bonds: Attractive. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Royal, Male Human Ranger 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Heward Oakley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.

Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Bookbinder, who enjoyed hunting, Heward was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Poor, Attractive, Religious, Nature, Immigrant. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Heward Oakley, Male Human Fighter 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Adelard Compton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Adelard was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and to protect his home

Ideals: Optimist. Bonds: Attractive, Guardian, Family. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Compton, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Melancon, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is long and auburn with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. His thin eyebrows rest above his beady amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Guy's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Melancon, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 17 (+3)10 (+0) 17 (+3)14 (+2)
Skills History +2, Stealth -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 14000 cp. Brown-green garnet (50 gp). Jet (50 gp). Obsidian (11 gp).


Social Check DCs


Thomas Hampton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Thomas Hampton, Male Human Sorcerer 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)8 (-1) 8 (-1)17 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (800 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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