Odo Altham, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. He has a small bristly mustache and wavy silver hair. This violet eyed southerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Justice, Athletic. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Mercenary
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Brown-green garnet (120 gp). 3 Antitoxin. 2 Thunderstones. 2 Alchemist’s fire.
Don Webley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. His auburn hair is smooth and relatively long. His violet eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Selfish, Disease. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 300 gp. Violet garnet (1200 gp). 1 Minor magic item.
Jocelyn Cason, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce hazel eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He struck the Seamstress job and began his own company from there.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Impeccable, Logical. Bonds: Poor, Job, Adventurer. Occupation: Seamstress
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp.
Randal Clive, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Priest
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Red-brown spinel (150 gp).
Gerard Thornton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gerard was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his brother.
Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 18000 sp. Eye agate (15 gp). Black pearl (200 gp).
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