Aldous Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears black cloth garments or leather armor. His chestnut hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Military, Nature. Occupation: Baker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 20 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Disguise kit. 1 Climber’s kit. 1 Healer’s kit.
Justin Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His white hair is lengthy. He has a dull look in his gray eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised by priests from a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Impeccable, Fighting. Bonds: Nature, Religious, Mentor. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 20000 sp.
Hunter Graham, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears bulky tan painted plate armor. His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. He has all his life been fascinated with dancing.
History: Hunter was born with his mother's beautiful face. He has had some formal dancing training, and achieved minor success. Since then, he has sought to make the best of life.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Artistic, Optimist. Bonds: Poor, Has a crush, Attractive. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: Just what you see.
Hugh Watson, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears a top hat to cover his moderate length golden hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Sculptor profession.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He has taken up work as a Doctor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Addict, Antagonistic, PTSD. Bonds: Job. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 5 (-3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 3000 sp. Violet garnet (800 gp). Moss agate (14 gp).
Simon Branson, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. He has done his best to style his black hair to look like a famous performer. His eyes are hazel and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and money/treasure
Flaws: Ugly, Shy, Hedonist, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 sp. Silver comb with moonstones (900 gp). A necklace of small pink pearls (2000 gp). A roughly beaten golden orb (150 gp). A small bag of saffron. (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!