Bertram Byron, Male Human [Permalink]
Personal [hide]
Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a violet coat, he is not a threatening figure. His red hair is still thick. This brown eyed northerner is not easily forgotten.
Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Flaws: Hedonist, Disease. Bonds: Rich, Job. Occupation: Bookbinder
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Colby, Male Human [Permalink]
Personal [hide]
Description: He wears just a pastel suit. He has a moderate pudge and is not very fit. His hair is white and very short. He has gleaming, smiling violet eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is a Maurezhi in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Expand his business; and an old rival family wants him found
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
Lance Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a black handlebar mustache and slicked back black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He also hits on women, regardless of circumstances.
History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Lance never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and an old rival family wants him found
Bonds: Attractive, Has a crush, Poor, In love, Family. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 9 (-1) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
Possessions: 5000 cp.
Anselm Riley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Miller does. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of southern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Miller. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his absent father.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Immigrant, Family. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. Moss agate (10 gp). Chrysoberyl (90 gp).
Peter Byron, Male Human [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his scythe. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.
History: The child of western immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to have a good time and be beloved
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Weaver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Jade (110 gp). Carnelian (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!